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This mad genius built an MP3 player inside a factory game because its synth music sucked

Original headline: An MP3 Player, Implemented As A Factorio Blueprint — hackaday.com

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A Factorio player named Nablanaut got so annoyed with the game's limited built-in music synthesizer that he embarked on a wild engineering project: building a fully functional MP3 player entirely within the game's simulation. Using only the game's speaker elements, which have a limited range of preset instrument sounds, he constructed an enormously complex factory blueprint that can decode and play MP3 files. The blueprint doesn't just play back audio—it contains both the audio data and the intricate playback logic, all generated procedurally by a custom script, essentially turning a factory game into a music player.

For engineers and players, it's a hilarious and impressive display of what happens when creativity meets stubbornness. The project required workarounds akin to Fourier analysis to reproduce complex sounds from simple tones, showcasing extreme technical ingenuity applied to a completely absurd goal. The result is a sprawling, mind-boggling factory dedicated solely to playing music that the game's developers never intended, proving that gamers will go to ridiculous lengths to fix minor annoyances.

Read the original at hackaday.com

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